Scroll Vibecoding Sprint — Final Report
Organised by B<>rder/ess Builders’ OP
Dates: 8th – 13th December 2025
Format: Hybrid (Virtual classes + community coordination)
Focus: Vibecoding, consumer dApps, and developer onboarding on Scroll
The Scroll Vibecoding Sprint was a 7-day intensive builder program designed to onboard developers into the Scroll ecosystem through a structured blend of protocol education, AI-assisted development (vibecoding), hands-on building, and community feedback.
The sprint targeted first-time and emerging builders, emphasizing:
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Building real, consumer-facing products
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Deploying on Scroll (Sepolia)
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Understanding user onboarding, UX, and product storytelling
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Learning by shipping, not just coding
By the end of the sprint, 11 functional projects were built and demonstrated, surpassing initial expectations across participation, output quality, and ecosystem engagement.
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Pre-Event Activities & Preparation**
Community & Content Activation
Before the sprint:
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Over 30 pieces of content were published
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Content was distributed across 10+ social media accounts, including:
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B<>rder/ess main channels
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University Web3 & tech clubs
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Community managers’ personal accounts
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Cumulative reach: 10,000+ impressions
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151 developers registered for the sprint
These content push ensured strong awareness, early momentum, and a diverse mix of student builders, indie developers, and early founders.
- Motion Graphics Created
- B<>rder/ess web3 University Tech Clubs who created content; UniZik , BUK, Unical,
- Community Members who created content: Elisha, Soll Network, Ikechukwu
- **Our Twitter Space for the session had 240 Developers joined
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There were so many other contents we haven’t highlighted that contributed to our marketing and promoting efforts for the Scroll Vibecoding session.
Coordination & Tooling
The B<>rder/ess Builders Telegram was used as the central communication:
A Sub Group for Scroll was created and resources, discussion, and communication co-ordination were done here;
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Announcements
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Class links
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Resources
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Office-hour style discussions
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Learning materials and recordings were shared openly to support asynchronous participation.
Program Delivery (During the Event)
Program Structure & Estimated Teaching Time
The sprint combined live instruction, practical sessions, and guided building.
Estimated total instructional & facilitation hours:
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Live teaching & workshops: ~10 hours
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Practical build sessions & walkthroughs: ~6 hours
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Mentor support, reviews, coordination: ~6–8 hours
Total estimated program effort: ~22–24 hours
Day 1–2: Getting Builders Scroll-Ready (8–9 December)
Goal: Onboard builders into Scroll and set up development environments
Activities:
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Scroll ecosystem overview (zkEVM, Ethereum equivalence)
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Wallet setup and Scroll Sepolia onboarding
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Introduction to AI-assisted vibecoding workflows
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Smart contract deployment walkthroughs
Resources Shared:
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Slide deck & recordings
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Scroll & Sepolia faucets
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Remix IDE, Scaffold-ETH
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Demo contract & demo app repositories
Outcome:
Participants gained foundational understanding of Scroll and were technically prepared to build.
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Day 3–4: Practical Development & Vibecoding (10–11 December)**
Goal: Move from idea to deployable MVP
Activities:
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Designing consumer dApps and user flows
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Smart contract development and testing
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Frontend integration using AI tools
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Live debugging and iteration support
Outcome:
Teams and solo builders began deploying functional prototypes on Scroll Sepolia.
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Day 5: Marketing, Storytelling & User Thinking (12 December)**
Goal: Prepare builders to ship to real users
Activities:
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Product storytelling and pitching
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Demo preparation
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User onboarding thinking
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Introduction to impact tracking concepts (Karma GAP)
Outcome:
Builders reframed projects around users, UX, and clarity, not just code.
Day 6: Demo Day & Review (13 December)
Goal: Showcase, test, and evaluate projects
Activities:
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Live demos of Scroll-based projects
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Evaluation based on:
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Scroll integration
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UX & onboarding
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Creativity & clarity
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Product readiness
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Outcome:
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11 projects successfully demonstrated
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6 winning projects received prizes
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Builders are now being prepared for scaling and continuation into 2026
Here are the resources:
DAY 1 - Getting Builders Scroll-Ready 8th December, 2025
Class material ( Scroll_Presentation.pptx - Google Slides )
Class recording (https://drive.google.com/file/d/1u_lQZoa39z3icyJTFyOwe59FMkXQY4m3/view?usp=drivesdk)
Resources
Scroll sepolia faucet ( Scroll Testnet Faucet - L2 Faucet powered by Automata )
Sepolia ETH faucet (https://cloud.google.com/application/web3/faucet/ethereum/sepolia)
Practical session - 9th December 2025
Class material
Class recording (https://drive.google.com/file/d/1PDgiz-riMfW9HNgC3YjiQ2BCNeG2IFS9/view?usp=drivesdk)
Resources
Remix IDE (https://remix.ethereum.org/)
Scaffold-ETH (https://scaffoldeth.io/)
Our test Contract ( Address: 0xfa2227b1...900585c5f | Scrollscan Testnet )
Demo App (https://vibes-demo.vercel.app/)
Demo App (Code) ( GitHub - Emmo00/scroll-vibes-demo )
Day 2 - Practical session 11th December 2025
Class recording (https://drive.google.com/file/d/1Pii70UMPPvJQYxkN-73F9oxBhUZ3j9CY/view?usp=drivesdk)
All class recordings (Scroll Vibecoding - Google Drive)
4. KPI Targets vs Results
| Metric | Goal | Achieved |
|---|---|---|
| Registrations | 100 | 150 |
| Emerging projects / collaborations | 5–8 | 11 |
| X (Twitter) posts about Scroll | 3 | 5 |
| Milestones completed | 3 | 3 |
| New users onboarded | 50 | 110 |
Result: All KPIs were met or exceeded.
Projects Built
A total of 11 consumer-facing products were developed, spanning payments, education, DAO tooling, onboarding, security, and AI-enabled utilities.
Examples include:
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Tasklyn – On-chain invoicing & freelance payments on Scroll
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ScrollRemit – Streaming remittances with safety controls
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GoalVault – Collaborative savings vaults
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Roast My Wallet – Viral wallet-based onboarding with Jumper bridge
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Scroll Academy – Structured onboarding & learning on Scroll
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Synthona – DAO operating system
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Agora – Lightweight on-chain governance for communities
(11 live demos deployed and accessible)
Builder Feedback & Learnings
What Worked Well
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High-energy, fast-paced learning
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Vibecoding significantly reduced build time
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Scroll’s Ethereum equivalence lowered friction
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Builders shifted from “just coding” to product thinking
Areas for Improvement
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Longer build duration (2 weeks preferred by some)
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More AI credits for vibecoding
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Structured office hours for deployment & RPC issues
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Earlier clarity on solo vs team participation
Overall sentiment was strongly positive, with multiple builders rating the experience highly impactful and motivating.
**Post-Event Outcomes
Winning Projects announced here**
6 winners have received prizes
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11 builders/projects are being prepared for:
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Scaling
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Further incubation
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Ecosystem funding in 2026
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Builders gained:
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First Scroll deployments
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Real product demos
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Confidence in shipping under constraints
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Conclusion
The Scroll Vibecoding Sprint successfully demonstrated that short, focused, well-coordinated builder programs can:
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Onboard developers effectively
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Produce real, deployable products
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Drive meaningful engagement with the Scroll ecosystem
This sprint validates the B<>rder/ess Builder’s OP model as a scalable, repeatable approach to developer onboarding, user activation, and ecosystem growth.
Next Steps
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Ongoing mentorship for top projects
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Support with ecosystem grants & incubation
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Expansion into longer Builder Sprints and the full Builder’s OP in 2026
All internal data and reports have been submitted to Scroll Team




